Concordia - Total Recall (cf)
||Level 14 (some killing)
*** TOTAL RECALL ***
Grand Moff Kaliz has opened an implant vacation agency, Total Recall.
You can now have a vacation, without going through the hassle of packing.
Be a secret agent and save Concordia from the Pre Vizsla repression!
You'll be a hero on Concordia when you can activate a strange device,
built by aliens, and supply free air for everyone!
Be aware of the maze in the mines. The word is said, that many have not
returned from the heavily guarded region. There might be no way back
once you entered the mines, unless you are the true secret agent.
All levels can do this mission, even if you will have to give your life
for the inhabitants of Concordia. Be prepared, or face the eyes of death.
From Triton bays: w, d, se, u, 3n, w, n. Sign in at the reception, then bay,
sit in chair, select 1 (when prompted), and confirm (when prompted). You will
slumber off and wake up inside a Johnny-Cab on Concordia.
Now, get briefcase, get all from case, out. You're on the streets in Concordia.
Go, 2n, nw, w, 2s, and flash card. The hotel clerk will retrieve a small note
for you. Read the note, and remember the name "Melina". There is also a code
on the note that you will need later.
Press the button to call the elevator and wait for it to arrive, then enter,
and <press 3>, when it arrives on the third floor, go out, e, n and
you will find yourself in your hotel room. Wait for a little bit until you
hear a knock on the door, and then <answer door>. Someone from the
Total Recall agency will arrive and tell you none of this is real and offer
you a pill that will let you return to reality. <ask someone for the pill> and
you will get a capsule.
Now leave your room by going south, then w, press button, and when the elevator
arrives, enter and <press 0>. When you get to the ground floor, go out, then
2n, e, se, 4s, sw, 2w, n, up. Then, <whisper melina>, and go north. Melina
won't help you until you give her a backrub, so <give backrub to melina> and
listen to what she has to say.
Melina groans happily and murmurs:
Ah, I *knew* you still had it, love.
Satine wants to see you. She can help you unlock the secret inside
your head, and release Concordia from the Death Watch oppression.
So find our leader Satine, and she'll unfold your destiny.
But come back anytime, babe. This feels good!
Melina smiles sensually at you and winks.
Go out, d, s, w, and <enter crack> to get to a secret room. Satine Kryze
will arrive and tell you to give her your hands, <give hands to satine>.
You give your hands to Satine.
Satine whispers to you: Find the secret panel to the mines...
Satine whispers to you: Go northwest, east, north, east, and north,
but be careful!
Satine whispers: Once in the mines... there's no way out!
Satine whispers to you: A holo-bracelet could get you through the region...
Satine says: Good luck, I hope you succeed!
Go out, n, e, n, and move table. Then <search wall> and <enter opening>.
You are now inside the Pyramid Mine maze. You were given the directions to get
through safely by Satine; go nw, e, n, e, n.
There will now be quite a bit of fighting, so be ready for a fight. The path to
the next area is n, sw, nw, n, but you have to take a bit of a detour first...
You will have to kill all the Death Watch troopers in the guarded region before
you can proceed. Refer to the map, so you can find all
eight of them. The map can also be useful if you need to find your way back
When they're all dead, get to the exit, and go n, 2e. There is another big
fight in the room to the east. When you are ready, proceed there and fight
Gar Saxon until he escapes to the platform. Before you follow him, make sure
you are at full health, then <enter platform>.
Gar Saxon will push the button and you both will take the lift upwards.
He will fight you, and hopefully you'll manage to get him down to low health
before 40 seconds passes. If not, he will throw you off the platform and you
will find yourself back at the bottom, almost dead.
When he's almost dead, he will fall off the ledge of the platform and almost
drag you down with him. You will be stuck to him for a little while, but the
platform will enter a narrow chute and chop his arms off. After that, you
just have to wait until the platform reaches the top.
Go out, then east to the generator room. Pre Vizsla will be there and he will
drop a bomb, quickly type the number from the small note to disarm it. Then,
<place hand in shape>, and the dome will crack and all of you will be
sucked out onto the atmosphere-less surface of Concordia!
Fortunately, you won't die since the generator will produce a breathable atmosphere.
Vizsla isn't that lucky, you can <climb down mountain> to retrieve his equipment.
After that, <swallow capsule> and you will find yourself back at the agency
Congratulations! You saved Concordia! (or did you?)