Padamir Minis
On this page you will find walkthrough for Padamir mini missions.
(Points given per mini are in parentheses)
Once you have hatched your baby Grundell, give it bones
to eat and it will grow.
d, w, w, w, sw, enter building , e, tap wall, get crystal, w, out, ne, e, n,
n, enter fronds (entrance), give crystal to
Berkana (get hilt of dirk)
Part of the MegaSlug mission when you
'pour solvent' on the burwurs.
d, w, w, w, w, s, kill Lokki (After a while, Cerebup joins the fight to help you. Once he
does, you do not have time to make a run for heals; he will die to Lokki).
d, w, w, s, s, s, climb cable, say <answer> to question
- Redirect fear and hone guilt, and what have we?: Love
- What is it that hides all save itself? We are ones to whom
flesh is its camouflage.: Water
- How does one know life? Through what I ask.: Pain
- Be it fact or fantasy, from what source does one's inner knowledge always lie?: Heart
- Alone, it depends on nothing for it is thus?: Reality
- Succumb to this, the true indulgence?: food
- What found is lost in search defeating?: Sanity
- What deludes you in your individuality?: Imagination
NOTE: You get the answers to questions by eating Ortolan wisdom cookies.
There are several different cookies, but these are the
8 questions. After you answer the question, the priest disappears leaving
you a gift of some kind. The gift is random. And you
only need to answer one of the questions.
d, w, w, n, n, path, e, enter cave, s, se, se, e, ne, ne, n, n, d, d, d, d, n,
n, enter opening, and 'smell
feces'. In the same room, there is some kind of guy who is looking for a cure. There are two minis dealing with
him, which I suddenly can't remember the names of, but here they are. The dude will say that he needs the cure. Go through the blazing wall of light near
Megaslug and go down, and there is an Agent here. Kill him, and before he dies he will name a type of neurotoxin. Find this (sometimes in shop) and give it to the dude who needs it. I don't think you need to kill him afterwards for the Padamir points (he turns into a burwur).
Also, if you give him the wrong neurotoxin, he'll turn into a mutated burwur. Kill him for the Pad points (when he dies he will drop a puddle of some stuff. You can fill three or four empty bottles in this stuff and they'll become cleaning
solvents).
MISSING INFORMATION.
Kuvv the jawa informer has to much money on his hands and would like to be escorted to
the bank. On the way there, two ne'er-do-wells ambush him and try to take his money.
It's your job to keep Kuvv alive untill he has made his deposit. Before starting
this mini, check if Markh and Fogwo are at their usual hideout (d, 2w, 2s, nw).
If someone already killed them, Kuvv will not ask for an escort.
Go to Kuvv (d from bays and se, 2n, 2e, from Markh and Fogwo) and pay him for information
until he says he has too much money on his hand and asks you to escort him to the
bank. Sometimes he'll throw his money in the fountain "for luck". This means
the mini won't fire, probably because Markh and/or Fogwo are dead.
In this case you'll have to try again later. After asking for an
escort he'll slowly make his way to the bank. At some point Markh and Fogwo will
appear and try to kill Kuvv to take his money. If you can kill them quickly, great!
Otherwise use the ff heal power repeatedly to keep Kuvv alive. When Kuvv arrives
at the bank the mini is finished.
Do Red woman, Berkana's
hilt, Grundell. insert
coil, insert crystal.
When you search the nest of the Grundell, you find an egg. Hatch the egg. You
need to kill Grundell.
d, w, w, n, n, path, e, enter cave, s, se, e, e, s, set timer (KC-4 explosive
rod), hole, search mouth, get dagger, out, n, w, w, s, d, d, s, u, give dagger to miner (get laspick)
These Padamir minis explain how you can have 120 of 130 possible points, when
you still have 3 minis left for 4, 7, and 10 points.
These minis are completed by having more points in the relevant area than the
current Rank holder. The points awarded for these three Padamir minis are
temporary. You will lose the points when/if somebody else claims the rank that
you hold. You can only hold one rank at any given time, so if you hold one rank,
and claim another, you gain the points for the rank you now hold, but lose the
points for the one you gave up. You must manually claim the ranks at Po: d,
alcove from the temple entrance. It will not be automatically rewarded. You can
check your standing here as well with 'trace <b/l/n>'. Relevant areas are
as follows:
- Blade Rank - Dirk Points
- Light Rank - Armour Points
- Nexus Rank - Nexus Points
From the Uul Shaman, ne, set timer (KC-4), ne, ne, mine (with a laspick) and you should get a staff of some sort. "mine" again and you will disturb a couple of mummies. I didn't have to kill the Ortolan
mummy, but the Ortolan monstrosity will auto-attack. When it's dead, "mine" once more for the Oravian necklace. Then you need to fill it with red
crystals, mostly held by chief. Also check shops.
d, w, w, w, w, n, n, w, d, kill all burwurs, and "mine" with a laspick, get nugget. (see "Stake" for next step) Once you have grabbed the
cable, you will see a door. Insert card (The green card from Poison Lissa). You will be in a room with a Nek battle dog. (The first time that you do
this, you can "pet dog" and go north. After that, you must kill the dog). n, u, give nugget to scientist.
First, you must find 'A polished stone' (A smooth stone of the purest purple)
These load in random places. You might find one on an Ortolan around Vanagar, or
possibly inside Uul Chief's warchest. Check the shops, too. Once you have the
stone, you need to collect various things to charge the stone until it reaches
100%. Names and values are listed below. Take the polished stone and the other
items to the stone mistress, d, 2w, 2n, path, e, enter cave, s, 2se, e, 2ne, 2n,
4d, 3n, enter door, and give them to her (not the polished stone, that you
keep). She will take the assorted items, and reward you by charging the polished
stone. Once the stone has become fully charged, you will see a change in the
stones description, saying which order it has become charged with. All you need
to do now is 'rescribe' a pair of Padamir gauntlets, so that the order of the
gauntlets will change to that of the stone. The order of the gauntlets must
be different from that of the stone or you will not be able to 'rescribe' them.
Since you can't control the order of either one, you may have to make a second
stone.
Charging items and % values:
- dirkstone - 1%
- yellow forcestone - 2%
- aqua forcestone - 3%
- fluxstone - 3%
- quickstone - 3%
- sliver - 5%
d, w, w, s, s, e, follow harthwith, kill the sea otters, kill harthwith, open box (rather strange).
d, w, w, s, s, spire, enter closet, get solvent, out, give solvent to Lissa.
d, w, w, s, smell flower
d, w, w, s, s, climb frond, throw slug out window (get coil for dirk)
Go to Lissa (the girl who you poison) and give her a cheap item from a shop. If she doesn't like
it, she will drop it, so give it to her twice more. Then she will scream for her daddy and say you were touching her. Her dad is
Rozgo, and he will attack. (500 HP, not too tough) Kill him.
Go from Vanagar bays: d, w, w, w, sw, enter building, w and here is Agent 1711. He will see you and then
leave, so follow him. His destination is e, out, ne, e, ne, enter door. When Agent 1711 comes to the part where the door
is, he will press a secret button and the door will open. Enter it before it closes. Agent 1711 will get mad and then leave. Note: Sometimes Padamir Sollerets can be found lying on the floor here. Grab them before Agent 1711 does.
d, w, n, n, kill both crawlers, search webbing [x2], e, enter shack, insert
stake, grab cable. NOTE: If you fail to "grab cable" you will fall and hit your head. This does cost HP.
d, w, w, n, n, path, e, enter cave, s, se, se, e, ne, ne, n, n, d, d, d, d, n,
n, enter overhang (Vurgur is here). Vurgur says that
Agent 1607 knows the right remedy. Follow the MegaSlug
directions to the blazing wall of light. Get past it and d to the agent, then 'hit crack' and listen.
The agent will soon say which neurotoxin you need to give to Vurgur. When you give this toxin to
Vurgur, he will be transformed into a burwur and attack.
Easy kill.
Get a Womprat set
and give them to Jakahn in the temple. From the temple entrance, he is d, 2w. If
you want to get the pieces of the set without taking the walkthrough: the paws
say to take the set to a light-side Jedi to be destroyed. there are only 4 on
vanagar, all are in the temple.
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