Alliance
To join Alliance seek Mon Calamari Cruiser 'Independence'. It can be located
in one of the following solars: Roon, Alderaan,
Apok, Kashyyyk,
Yavin, Grestlin,
Panto, Rella. Best ask one of the
Alliance members ('who -g alliance') to locate the ship for you. Hyperjump and
board Independence. From the Main Bay go e, n and say 'I want to pledge'. Follow
everything that the recruiter tells you to do. You will also have to choose your
sub guild: pilots, diplomats or specforces.
The most traditional way to earn guild points is killing Imperial NPCs.
However, points can be also gathered by shooting down Imperial ships or
completing Alliance minis. Just like in any guild you will advance somewhat fast
in the beginning, but that will slow down with time. The higher you go the
harder it becomes to advance to the next guild level. Be aware that killing
Alliance NPCs will bring your guild points down. Each sub guild has its own
guild leader and its own ranking within the sub guild. However, there is also
overall rankings for the whole Alliance guild.
There are many planets you can visit to gather guild points. Here is a short
guide.
Apok: APUs and RADs are great to get
guild points. This planet is for levels 14+.
Avenger: This is an Imperial
SSD in the Hoth solar. Best for levels 11-14. High level players can also find
good kills here (like the guard with stick), but it's not as good as Triton for
high levels.
Endor is great for Alliance
members! There is an Imperial Base with Imperial Biker Scouts and Imperial AT-AT
Drivers galore. To get to the base from bays you go d, d, e, e, e, e, e. There
will be two biker scouts there and six more surrounding the base. Enter the lift
to the second floor inside the base and you will find four to six AT-AT drivers.
The Biker Scouts around level ten, the AT-AT Drivers I think are around level
16. That makes about 14 kills on Endor. Enough for a guild point boost!
Chimaera: SD chimaera is in the Wayland system. There are lots of
Imperials there. Best for level12-15.
Kessel: Kessel tower and mines.
To get to the tower d, w, n, w, w, n, w, w, n, w, n from the bays. First and
second levels of the tower are good for levels 11-14. Upper floors are for
levels 14+. There is also a lieutenant not far from the base, pretty tough, but
good guild points and exp. Mines are great. Go d, n from the bays. Kill trooper,
d. There you'll find a slaver and 2 elite troopers in the next room, further
west you'll see a stormtrooper with eater. After you kill them all 'enter crack'
and look for more Imperials.
Latem: an Imperial prison in the
Honoghr solar. A big range of kills, starting from a regular trooper and ending
with Blaze. Best for levels 12+.
Plymouth: There are a lot of
guild points to be scored here. From bays go 1 north, then climb mountain. There
will be about seven to eight troopers, one droid, and one sergeant here. You can
also find animals stalking about like lynx and panthers. To climb the mountain
you must be wearing climb gear. All are relatively easy kills, except for the
sergeant. He is much tougher than you would assume by his title.
Triton: For level 13+ Alliance
players the best planet is probably Triton. Stormtrooper patrol and Intsec
officers give awesome guild points. Patrol doesn't have a fixed location, you
will have to find them. After you attack they stay in the same room. To attack
Intsec officers you have to follow the droid down into the hatch. After you kill
them you can 'enter unit' and try killing 3 elite troopers, but they are VERY
tough. If you succeed you'll get Assault Armour and of course guild points. If
you enter the tower (from the bays e, d, crawl spot etc.) there are a lot of
stormtroopers with Killers1 through 4. They are not tough, and you can kill
about 10 of them in 1 run which also gives very good guild points. Each room
also has 3 units which you can enter. Usually at lest one of them has a
stormtrooper too. There are also cleaning droid that carry killers, but they
don't increase your guild points. Guard with death (e, d, nw, n, n from bays)
and stormtrooper with Chemtech (e, d) from bays also are valuable. There are
also civilian guards with neutron cannons and Tritonian civilians. Civilians are
good for low levels. And of course the saber guy and his company as well as the
Darktrooper should be considered as well, but they are tough. So, if you are
going after guild points it makes more sense to kill 10 stormtroopers.
Ukio: there is an Imperial base on
Ukio (e, e, s, s, e, e from the bays). Best for levels 10-14. There are 2 kills
for high level players Konda and Liaura.
Vanagar: There are only a few
troopers there. The only one worth killing is advisor (n from the bays).
Wayland: There is a Mount
Tantiss base there. Best for levels 13-16 with nice guild points (and money) to
be earned in the Imperial base.
Zone: There are some areas for low
levels Alliance members.
You won't spend a long time looking for things to kill. There are many
Imperial systems to be explored. Some of them are new, so they were not
mentioned above. If you like to play in teams Alliance is your best choice
because there are more members in Alliance than in any other guild. This means
that you can fight together on the ground or participate in group assaults
against Imperial Star Destroyers. You'll have fun discussing latest news with
your Rebel buddies.
There are planets that you can't really visit much or rather you can't kill
there because they are Alliance systems. It's one thing when you don't kill a
particular monster to avoid a guild point drop (like in case of a Bounty Hunter)
and quite another when you avoid whole worlds like Plymouth or Yavin. But
biggest disadvantage is competition. It's VERY hard to get a decent rank just
because of the amount of players around you who attempt the same. Also there is
only 1 alliance mission available. I am pretty sure that other guilds, smugglers
and hunters especially, require more role playing.
Alliance is probably the most popular guild and for a reason. It's fun to be
a Rebel and kick Imperial butts :-). However, if you want to be unique and not
to go with the flow, consider other guilds.
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